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Re: [DL] Question about indians
Ok, a non-shaman indian who wants favors can take the Guardian Spirit edge, but only at 1 point (and thus store only 1 appeasement) they can later raise it with the legend chip ability of most Guardian Spirits. A non-shaman must also have faith, this is a little weird since shamans don't need faith, and may have been changed in second edition. They can't take any favor that has a cost greater than 1. They can take favors that can be "pumped" like str o' the bear. If a favor has a variable cost such as for 1 it does this, for 3 this, and for 5 this, then I believe they can only use the 1 pt ability, but I might be wrong in which case they couldn't take it at all. A native, shaman or otherwise, doesn't have to follow the old ways to get favors, though if they don't I believe there's a penalty to their ritual rolls or an increased appeasment cost, maybe both.
In a message dated 8/30/02 7:56:04 AM US Mountain Standard Time, firebandit2001@yahoo.com writes:
I have a player that wants to play an indian tracker/scout in my next campaign. There really isn't a section in players or ghost dancers that lay everything out for non-shaman indians. From what I've been able to piece together it seems like non-shaman indians can be granted favors, right? They can't use favors that have a maximum appesement point value of more than one? And they can't store more than one point for totem animal powers either? Does this make sense to anyone? The "Old Ways" hindrance kinda confuses me too. I thought that you couldn't recieve favors if you didn't follow the Old Ways, but in Ghost Dancers, it says that you just get a +2 to ritual rolls when you have that hindrance. Which is correct? Lastly, what edges, if any, does a non-shaman indian have to buy to be able to invoke favors? Thanks, Marshal Harry Beachump