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Re: [DL] Size counts (the rules work fine)
Aww, and i was so very much in the mood to watch a few rounds of
discourtesy volleyball. Especially with Uncle Allan having scored a couple
points already! I guess I'll have to look over to rpg.net.
----- Original Message -----
From: "Allan Seyberth" <darious@darious.com>
To: <deadlands@gamerz.net>
Sent: Sunday, July 28, 2002 3:52 AM
Subject: RE: [DL] Size counts (the rules work fine)
> Um. . . there really isn't anything to say to this. I must thank you
> sir, for proving my point - including ignorance of the game mechanics -
> with far more eloquence than I could have.
>
> But, for the record, lest I get booted from the list continuing to indulge
> my hobby of baiting the deserving, your future postings get killfilled.
>
>
>
>
> At 07:29 AM 7/28/2002 +0000, you wrote:
> >questions i do have. simpler your statements should you have made. math
of
> >high level on mind of mine way heavy. much of trig have i used not in
> >reality. problem with system i do have. work it does, but better
should it
> >be. but simply take +2 to guts penalty will i. time of combat round
must
> >now i address. time of combat round how much take you. 30 seconds 6
rounds
> >is. real time 10 to 15 min one combat round turn. 6 rounds does this
make
> >60 to 90 min. diffrent than phoenix command this is how. big deal is 30
min.
> >advanced math you did do. free time have you too much of. to work you
must
> >get. returned discourtsey back is given.
> >
> >
> >>From: Allan Seyberth <darious@darious.com>
> >>Reply-To: deadlands@gamerz.net
> >>To: deadlands@gamerz.net
> >>Subject: RE: [DL] Size counts (the rules work fine)
> >>Date: Sat, 27 Jul 2002 19:50:43 -0600
> >>
> >>At 04:29 PM 7/27/2002 +0000, you wrote:
> >> >i disagree with this rule and here is why. people who are trained to
use
> >> >guns are trained to fire at the center mass. so if anyone with a
shootin
> >> >trait of 4 or above knows this and simply fires at the guts, why
would
> >>they
> >> >be shooting at an arm that isnt there.
> >>
> >>You've never fired a weapon have you?
> >>
> >>I'm assuming such because I have. And I can tell you that, even under
> >>ideal conditions, there are variations in where the bullet lands. I am
a
> >>reasonable marksman with rifle and handgun and at my best under ideal
> >>conditions I can usually put three rounds from an M-16 into an area the
> >>size of a quarter at a range of 30 yards.
> >>
> >>But that is under ideal conditions. Prone position, fully braced,
using a
> >>relatively precision weapon, shooting at a stationary target, having
the
> >>luxury of time, AND not under a load of adrenaline.
> >>
> >>Let's try a basic jr. high trigonometry math problem. I'm assuming
from
> >>your grammer and punctuation skills that you haven't had much more then
> >>that, so I'll go slow.
> >>Draw a line 20 meters long. One end of the line is you, and the other
end
> >>of the line is dead center on your target.
> >>Assume that you are in a good standing firing stance so the tip of your
> >>weapon is 30 centimeters from your body and say that from that perfect
line
> >>your weapon wavers by a minute amount - 3 millimeters. (Nice round
numbers
> >>to work with - it makes the task of explaining the concept simpler.)
> >>
> >>So. At 300 millimeters you have a variation of 3 millimeters.
Extended to
> >>20,000 millimeters (20 meters) that gives you a shift of 200
millimeters.
> >>(You can also confirm this by taking the arctan of 3/300 - 0.5729
degrees
> >>and then taking tan 0.5729 * the leg adjacent - 20,000. But I said I'd
> >>keep it simple for you.)
> >>
> >>200 millimeters is 20 centimeters. A shift of 20 centimeters on me
would
> >>move it from the center of my sternum to . . . the inside of either of
my
> >>arms. (or to my neck or center of my stomach, or my shoulder, etc.)
And
> >>that is with a full on stance. It would be a clean miss if I were in
3/4
> >>profile.
> >>
> >>That's with a 3mm variation. The next time you are feeling
knowledgable
> >>about firearms, take a toy gun and hold it in a good stance, focusing
on
> >>where the tip of the weapon is (use a point of reference like a spot on
the
> >>wall behind it.). See how much it wavers.
> >>
> >>Now. The next time you are in a full on adrenaline rush - like a very
near
> >>miss on an automobile accident. Take a moment to see just how much
your
> >>hand is shaking from the adrenaline.
> >>
> >>Now imagine that you are in a combat situation, you are moving, the
target
> >>is moving, your adrenaline is rolling and you are in a hurry to drop
the
> >>guy in front of you.
> >>
> >>
> >>What is all of this about? Two things.
> >>
> >>1) The rules for firing center of mass and the rules for shifting
locations
> >>due to raises are realistic enough. There is an immense amount of
> >>variables in any combat situation, variables that an experienced
marksman
> >>can overcome.
> >>
> >>2) If you want exacting detail in combat then I recommend that you go
to
> >>ebay and pick up a copy of Phoenix Command. That way every combat is
> >>incredibly realistic and 30 seconds of fighting takes two hours to play
> >>out. With everyone who gets shot pretty much being dead or crippled
for
> >>months (if not life).
> >>
> >>Discourtesy given is discourtesy returned. And the shift key is the
one
> >>that allows you to start each sentence properly - with a capital
letter.
> >>
> >>
> >>
> >>
> >>
> >>
> >>-------------------
> >>Allan Seyberth
> >>darious@darious.com
> >>
> >>A good Man is seldom uneasy, an ill one never easie.
> >> -Poor Richard's Almanac 1734
> >>
> >>
> >>To unsubscribe, send a message to esquire@gamerz.net with
> >> unsubscribe deadlands@gamerz.net
> >>as the BODY of the message. The SUBJECT is ignored.
> >
> >
> >
> >
> >AND IF YOU DON'T LIKE IT I GOT ONE WORD FOR YA,
> >
> > SOCKO!!!!!!!
> > FROM YOUR PAL JAMES WALLACE
> >
> >
> >_________________________________________________________________
> >Send and receive Hotmail on your mobile device: http://mobile.msn.com
> >
> >
> >To unsubscribe, send a message to esquire@gamerz.net with
> > unsubscribe deadlands@gamerz.net
> >as the BODY of the message. The SUBJECT is ignored.
> >
> >
>
> -------------------
> Allan Seyberth
> darious@darious.com
>
> "Sometimes when reading Goethe I have the paralyzing suspicion that he is
> trying to be funny."
> - Guy Davenport
>
>
> To unsubscribe, send a message to esquire@gamerz.net with
> unsubscribe deadlands@gamerz.net
> as the BODY of the message. The SUBJECT is ignored.
>