[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [DL] even more new hindrances....



heh.  interesting.  of course, true.
----- Original Message -----
From: "Jeff Shoffner" <shoffner@esper.com>
To: <deadlands@gamerz.net>
Sent: Wednesday, May 29, 2002 4:55 PM
Subject: [DL] even more new hindrances....


> Heck, while we're on the subject of new hindrances.....
>
> Stupid   0 points
> There are times when for no reason, you character just does something
really
> stupid, and there is no logical explanation for it.  Sure those with Big
> Britches think they can face a hoarde of zombies by themselves, or the
> gunslinger with Death Wish just might try to blow up a Mojave Rattler (&
> himself in the process) by jumping down its mouth with a load of dynamite,
> but let's face it, these guys do have a somewhat logical reason for doing
> this.  Your hombre doesn't.  You might decide that pouring kerosine on a
> burning fellah just might put out the flames.  Heck, you might even think
> that biting down on a blasting cap to prove it is a dud is a real smart
> idea.  For this reason, many call you stupid.
>
> This hindrance benefits the player with 0 points for edges.  Yep, that's
> right, zero.  If you haven't figured it out yet, most players
automatically
> start out with this hindrance.  The only good that comes from it is if you
> utilize the Stupid hindrance, you just might make the marshal laugh & he
> will possibly reward you with a fate chip--hope it helps to keep you from
> dying from whatever stupid stunt you just pulled.
>
>
> So, what do you think?
>
> Jeff S
>
>
>
> To unsubscribe, send a message to esquire@gamerz.net with
> unsubscribe deadlands@gamerz.net
> as the BODY of the message.  The SUBJECT is ignored.
>