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RE: [DL] Question on hand to hand
It is the same in the Player's Guide as you just described. The first
edition rule on Brawlin' damage was this:
Roll Strength Damage (plus weapon damage), and figure wounds as if it
was lethal damage. For each "wound" it would have caused, the victim
takes 5 wind. For each 2 "wounds" it would have caused, the victim
actually takes a wound.
So, if I punched Bob (size 6), and rolled a 24 on strength damage (lots
of rerolls, of course), that would normally be 4 wounds if it was lethal
damage. Since its brawlin', that means Bob takes 20 wind, and 2 wounds.
But, like I said. That was the 1st edition rule.
Joe
-----Original Message-----
From: owner-deadlands@gamerz.net [mailto:owner-deadlands@gamerz.net] On
Behalf Of Steven Walmsley
Sent: Thursday, May 23, 2002 11:39 AM
To: deadlands@gamerz.net
Subject: RE: [DL] Question on hand to hand
I don't have the Deadlands Players Guide in front of me right now but I
do have the HOE rulebook. In there (pg. 102) it says, "When one fellow
hits another with his bare hands or a light club such as a chair let or
a bottle, he rolls his damage dice (usually Strength, plus 1d4 if he's
using a light club). The target them makes a Vigor roll. If the attacker
wins, the victim takes the difference in Wind." I'm pretty positive it's
the same in the Players Guide.
-Steve
-----Original Message-----
From: Janne Matti Oskari Vuorenmaa [mailto:jvuorenm@cc.hut.fi]
Sent: Thursday, May 23, 2002 8:38 AM
To: deadlands@gamerz.net
Subject: Re: [DL] Question on hand to hand
> Actually its a contentested Str vs Vigor check(If I am remebering
> correctly).
I've heard that one too, but IIRC the rulebook version was the result of
the check.
Also, somewhere was suggested that unarmed damage produced only half the
amount of wounds the rolled score would normally produce.
---Hulkin' Finn
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