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Re: [DL] Game planning...
----- Original Message -----
From: "Derek Carmichael" <dcarmichael@apple.com>
To: <deadlands@gamerz.net>
Sent: Friday, May 17, 2002 4:55 PM
Subject: [DL] Game planning...
>
> Hi all,
>
> I'm always interested to know how much planning people actually put into
> their games.
>
> For example: Do you outline the overall campaign events? Do you detail
the
> overall campaign? Do you just wing it as you go? Do you create lots of
> NPC's? Do you detail a "home base"? Are most sessions created on the
spot?
> Do you use only published adventures? Etc.
>
> I'm just curious. (Also if you do these types of things, sharing the
> method: three ring binder, database [that would be me, the geeky one!
;-)],
> note cards, whatever would also be appreciated.)
>
> BTW: How have folks ended campaigns? In all the years I've been gaming,
> I've never been involved in a campaign that "wrapped up". They mostly
just
> evaporated.
Usually when I start a campain, I'll have an overall goal, main villian, and
some of the supporting NPC's in mind. (My last campaing was take McGuffin
from Point A to Point B, then the villian leaked to the rangers that is was
a stolen bible (it wasn't).) Along the way, I'll usually let my players
decide where they want to take it. I have most of the modules, and almost
all the mini-adventure from the web site, so I alway have back up plans if
they don't do what I think they will.
John