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RE: [DL] Help with the Harrowed



You think playing with a harrowed character is fun,
try playing with a Harrowed WHATLEY with Blood Magic!!

That'll keep you on yer toes!

Msranda
--- Jeff Yates <jyates@primaryfunction.com> wrote:
> 
> 
> > -----Original Message-----
> > From: owner-deadlands@gamerz.net 
> > [mailto:owner-deadlands@gamerz.net] On Behalf Of
> William Watson
> > Sent: Thursday, May 16, 2002 4:45 PM
> > To: deadlands@gamerz.net
> > Subject: Re: [DL] Help with the Harrowed
> > 
> > 
> > Playing with an unknown Harrowed character for the
> first game 
> > can be a little daunting.
> > 
> <SNIP>
> 
> But it's soooo much fun!  My players mostly want to
> wind up harrowed for
> the neat new stuff they get, and mostly don't want
> to wind up harrowed,
> because of the neat new manitou toy _I_ get! ;-)
> 
> > 
> > Third, WHO's got Dominion.  After determing the
> Manitou's 
> > Spirit the total Dominion points remains constant
> (Unless the 
> > character increases their Spirit).  For a starting
> Marshall, 
> > I would suggest that the Character and Manitou
> start with 
> > Dominion points equal to their spirit.  During a
> test of 
> > wills, the player or mantiou gains a point of
> dominion from the other.
> > Example:  A Character has a Spirit of 4d6 and by
> luck of the 
> > draw, the Manitou has a Spirit of 5d6(JH).  Both
> the 
> > character and Manitou have 6 Dominion points.
> During a test 
> > of wills the character rolls 8 plus 6 dominion and
> the 
> > Manitou rolls a 5 plus 6 dominion.  The character
> now gains a 
> > dominion point over the Manitou  and the character
> has 7 
> > Dominion & the Manitou has 5.
> 
> I don't think this is correct.  Dominion points are
> based solely on the
> Spirit die of the player character -- the manitou's
> spirit doesn't take
> part in determining how many Dominion points there
> are.  In you example
> there would be 6 dominion points to fight over.  If
> you had the PC and
> the manitou start with equal Dominion, each would
> have 3 points.
> 
> But the rest is accurate.
> 
> Jeff Y.
> Marshal for the Dynamite Gang
> 
> No matter how dead one is, it's still demoralising
> to see one's crotch
> get hurled explosively across a warehouse. --
> Professor Thomas J.
> Carmichael aka Martin Hall
> 
> 
> 
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> 	unsubscribe deadlands@gamerz.net
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> 


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