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Re: [DL] Gettting a player dead
Dans un courrier daté du 21/04/02 20:21:44 Paris, Madrid (heure d'été),
johntfs1@yahoo.com a écrit :
> >>Oh yeah? An apocryph gospel mentions the Apostles looking at a farmer
> working while the sabbat. Of course, they pointed him to Jesus, claiming
how
>
> great a sin it was. And Jesus said (of course i dont have the exact quote,
> but that's the spirit) "If he knows what he's doing, he's in no danger. If
> he
> doesn't know, he's lost."<<
>
> One: By your own admission, it's an Apochyphal (ie, not accepted as
Biblical
> canon) gospel. Two: Within the canonized gospel, the Pharisees criticize
> Jesus for healing (and thus working) on the Sabbath and are rebuked.
Three:
> Deadlands ain't a theology course. It's a GAME. With rules. That must be
> fair within the spirit of the game.
One: not accepted as canon, but apen to study
Two: Exactly my point. i do think that He knew what He was doing.
Three: I agree 100%. Just thought i could say a little more than "it's
not my point of view" and explain why. i don't usually roll dice when
discussing spiritual matters. Neither do i call for penitence while gaming.
>
> >>So, God won't care if your Blessed sincerely (or else) thought the
humans
> were monsters. That is petty excuses for miscreants. Your Blessed was to
> KNOW
> they were human.<<
>
> Sorry, but no. The Blessed are the servants of God (or Whatever). They
> aren't gods themselves (however self-righteous some of them might seem). "
> God" understands the difference between a sin and a mistake based on
> inaccurate information. A Sin is a deliberate or thoughtless violation of
> the tenets of a Blessed's faith. An honest mistake is not.
That is where we disagree. But well, since we'll NEVER, EVER be marshalls
together, it's not just a great issue.
And by the way, i fail to see why knowing the monsters were in fact
disguised humans would require to be a God. Isn't some investigation welcome
before shootin' everything around?
> A "real life" example: A co-worker of yours, Janine, is leaving and you
> notice that she's forgotten her newly filled prescription medication. You
> grab it and get it to her before she leaves. Later on, Janine takes them
and
> dies (there pharmacy folks messed up and gave her something else). Do you
go
> to jail murder? After all, you're the one who gave her the pills. Was it
> your responsibility to do a chemical analysis of the pills to make certain
> that they were what it said they were on the bottle? No, it wasn't. Sure,
> you might feel bad about the situation, but you didn't actually break the
law.
>
I didn't break the law. However, in taht case, i do think a little chat
with Him would be necessary.
> Same deal with the Blessed. The rules they follow might be stricter than
> those followed by others in the game, but breaking them still requires
> knowledge and intent.
If that was so simple, I think there would be more Blessed.
But the point isn't to prove oneself (you or me) right. As far as DL is
concerned, we're probably both right. I just gave my point of view as a
possible help. Anyone who doesn't agree is welcome to throw it into Trash. As
you said, it's just a game.
>
> Who said Blessed was an easy job ?((bad) pun intended)
>
> >
> > >From: "Ben Rasmussen"
> > >Reply-To: deadlands@gamerz.net
> > >To:
> > >Subject: [DL] Gettting a player dead
> > >Date: Fri, 19 Apr 2002 12:10:59 -0500
> > >
> > >With all this talk of how easy it is to kill PC's maybe someone can
give
> me
> > >a few ideas. I've got this blessed monster hunter that I just can't
find
> a
> > >good way to challenge or spook.
> > >
> > >His 5d12 faith, protection, refuge of faith, smite, wrath, spiritual
> > >backhand, and consecrate armement blessed powers make him live up to
that
> > >monster hunter label. But I need to knock gods chosen one down a notch
or
> > >two.
> > >
> > >Over three sessions, I've been watching him like a hawk and he has yet
to
> > >step outside the tenents of his faith (Catholic). I'm waiting for the
> slip
> > >up, but I doubt it's coming any time soon.
> > >
> > >So far, I'm planning on using a few normal mortal folks for antagonists,
> > >seeing as he wouldn't have as large of an advantage over them since he
> > >can't
> > >just kill them.
> > >
> > >Also working on trying to engineer a situation or two where he leads to
> the
> > >death of others, maybe eliminate that blessed edge for a little bit.
> > >Nothing
> > >like a crisis of faith and all that. But he's very observent, and I
can't
> > >come up with a good trap yet...
> > >
> > >And well, there's always TNT, the devils own equalizer. But while it'll
> > >probably only take one encounter like this, I don't want to over use it.
> > >
> > >Any good suggestions for supernatural beasties I could menance him
with?
> > >Any
> > >nasty tricks for handling blessed?
> > >Anything I'm over looking and could use to really screw him? Help a
> > >Marshall
> > >out here!
> > >
> > >
> > >To unsubscribe, send a message to esquire@gamerz.net with
> > > unsubscribe deadlands@gamerz.net
> > >as the BODY of the message. The SUBJECT is ignored.
> > >
> >
> >
> > ________________________________________________________________
>