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Re: [DL] Best Ways to Introduce new players.




--- "John M. Davis" <jmd111669@cox.net> wrote:
> I take a group of new players and teach them the
> system by playing (gulp) a
> straight western.  No wierdness, no zombies, no
> arcane backgrounds.  I play
> it for a mini-campaign (6-10 sessions) then I kill
> the characters.  If any
> of them pull for Harrowed, then those characters get
> to come back, if not,
> then they can make characters using all the features
> of the game.
> 
>  So what do you all think of that?

i like it,except i don't think i would make the first
adventure(s) last 6-10 sessions
for me, i love the weirdness and the abominations, so
i would have to kill them off after 3-5 sessions
-doc

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