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Re: [DL] Some help regarding a cactus
s wrote:
> My only question is :: where would you go from here?
It could be completely normal, just a mutation that made it grow red
instead of green. Of course, that means the chlorophyll isn't working
as efficiently, if at all, and it'll have a harder time living, but
think of the pains your players will go through trying to figure out the
"evil" inherent in a plant that's just weird. :)
Better yet, have the plant be completely normal, but owned by a black
magician who uses it to scare his targets...will the posse figure out
it's not the plant? :)
SeanMike
--
"Teen lesbians will get you through times of no scooters better than
scooters will get you through times of no teen lesbians."
- http://www.seacoastonline.com/2001news/12_9elliot.htm