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Re: [DL] sneaky armour trick
--- Allan Seyberth <darious@darious.com> wrote:
> >I could see subtracting 1.5 per die per armor
> level
> >(as each die type is seperated by 2 points),
>
> One math error deserves another. :-)
>
> The average value of each die type is separated by
> 1. Barring the affect
> of aces which actually narrows the gap between the
> die types.
No math error. Never said averages.
-MW
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