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Re: [DL] sneaky armour trick




--- Allan Seyberth <darious@darious.com> wrote:
>  >I could see subtracting 1.5 per die per armor
> level
>  >(as each die type is seperated by 2 points),
> 
> One math error deserves another.  :-)
> 
> The average value of each die type is separated by
> 1.  Barring the affect 
> of aces which actually narrows the gap between the
> die types.

No math error.  Never said averages.

-MW

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