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Re: [DL] sneaky armour trick
>I could see subtracting 1.5 per die per armor level
>(as each die type is seperated by 2 points),
One math error deserves another. :-)
The average value of each die type is separated by 1. Barring the affect
of aces which actually narrows the gap between the die types.
:->
-------------------
Allan Seyberth
darious@darious.com
Deadlands fan site - http://www.darious.com/
What happens if you get scared half to death twice?
-Steven Wright