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[DL] character creation points (was Re: dice-o-rama)
--- Allan Seyberth <darious@darious.com> wrote:
> Which is not really a problem - the difference
> exists for everyone - except
> that all players do not start equal. A lucky draw
> will usually dominate
> the rest of the party. Especially when you look at
> the 36 bounty points
> required to raise a d10 to d12.
which brings up an idea I've been toying with for some
time now, but haven't tried to implement or create:
character creation points, or rather, character
creation without cards, you lose the randomness of
getting a mysterious past but it would equalize the
all of the PCs.
the idea i've been toying with was to give everyone
four d6 and six d8 traits, with 24 dice to split
amongst them. in order to get d10 or d12 traits, other
traits need to be lowered.
for instance a d8 raised to a d12 would require
another d8 to be lowered to a d4, or two d8s to be
lowered to d6s.
any thoughts?
-doc
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