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Re: [DL] dice-o-rama
>For character stats you mean? I disagree. The average roll for a d4
>(ignoring aces) is 2.5, the average roll for a d12 is 6.5, for a
>difference of 4. Now, considering that it normally takes 5 points (one
>raise) to do signaficantly better, on average, a person with a d12 in a
>stat, won't do significantly better than a person with a d4. Which,
>IMHO, is about right.
Except that the numbers you are looking for are generally 5, 10,
etc. Which gives the d12 serious advantages over any other die type. Even
the d10 - especially looking at getting a success and a raise.
1d10 - 10% of hitting
1d12 - 25% of hitting.
A dichotomy that widens as the coordination improves.
1 2 3 4
10.0 18.9 27.0 34.3
25.0 43.7 57.8 68.3
Which is not really a problem - the difference exists for everyone - except
that all players do not start equal. A lucky draw will usually dominate
the rest of the party. Especially when you look at the 36 bounty points
required to raise a d10 to d12.
-------------------
Allan Seyberth
darious@darious.com
Deadlands fan site - http://www.darious.com/
Man is the only animal that blushes - or needs to.
-Mark Twain