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Re: [DL] A new abomination: The shimmer (long)
--- mark gerke <josephtalon@yahoo.com> wrote:
> The Shimmer
> Special Abilities: Sixth sense: On an onerous 7
> roll, the shimmer can avoind any danger.
If this is like the Jackalope I assume it's a Smarts
check?
> The Shimmer, hunt in packs. Roll
> a 1d8 to see how many are in the pack.
> I only hope to put them in a
> game and roll 13 or 15 for a pack roll...
How many people do this? Roll for random numbers in
encounters? I have yet to do this in Deadlands. I'll
either base an attack force size off of the posse
size, or select an arbitary number. Very rarely do I
use randomness (besides my own insane improv style) to
determine what the posse encounters.
> If there
> are any questions about The Shimmer or the Greater
> Gremlin, contact me at josephtalon@yahoo.com.
I am curious about what your version of the Greater
Gremlin is, as I have my own version of what one
should be.
-Munch Wolf
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