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Re: [DL] Reluctant Player Member



>

If the player has really no reason to went with the group, I as a Marshal try
to find a reason - maybe his grandma died of a heart-attack and she used to
live "coincidentally" in the same direction the posse has to go. Or you have a
NPC who hires this character for a mission where he as to go that way (Which
could be somehow, but not obviously, related to the adventure the main group
is involved).

Generally I always try to get the posse tied(I hope this is the right
expression) together, before there could rise a situation forcing them to
leave the area.


I hope you understood what I had written, but I´m tired (too much
Counter-strike) and I have no dictionary with me.

my two (Euro-)Cent,

Philipp