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Re: [DL] Dealing With Wind




Your basic question how to deal with balence of power in combat.

First a few stipulations.

1. Stun: Stun is optional imo.  Use it only for falling, serious ammounts of 
damage or something else.  Kinda like shock but without the death threat 
hanging over your head.

2. While there are many different thing that are immune to both wind and 
bullets they are few and far between when you get right down to it.

3. Combat in general should not take all day to finish.  The combat rounds 
are 5 seconds for a reason.  If you watch a standard gunfight "ok standard 
meaning movie"  The only reason it looks drawn out is because they spend a 
few rounds doing overawe before they start shooting.  Once the shooting 
starts it ends just as quickly because combat doesn't take very long.


Ok now that I've got that out of the way some ways to handle large combats.

1. Armor:  Natural armor is the best deterant to bullets that I've found.  
The tick queen from ticked off is a perfect example.  A short level 2 armor 
and bullets stop like clockwork.

2. Strategy:  Monsters are not dumb.  They have their own hunting styles.  
Just ask yourself what is the best way for this monster to sneak up on a 
target and kill it with the least risk.  Do that and you are half way there.

3. Direct confrontation is the best way to get yourself killed.  From either 
perspective.  Unless you strap a few sticks of TNT to your chest in which 
case you're dead anyway.  Sneak up from behind, beneath, beyond, above or 
any other prepisitions you can think of.

4. Look at wind from a different perspective.  Wind is lost due to physical 
shock, blunt force trauma, bleeding, and asphyxiation.  So monsters should 
be handled the same way.

The real question is what kind of monster are we talking about.
If it's big then it has size advantage for damage.  If it has natural armor 
it isn't going to bleed unless you do some serious damage.  If it doesn't 
breath or bleed at all it can't take wind from wounds.  If it's already 
undead then it doesn't take wind anyway.

So the whole question becomes why were you counting wind on things in the 
first place.  Don't bother for minor NPC's or scrub bad guys.  It just makes 
for more paperwork.  For the big guys most of the time they don't take wind 
anyway so it really isn't relevant.

Enjoy, happy hunting and all that jive.

Ron C
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