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Re: [DL] Raisin' Concentrations
--- Dan Davenport <danield@flash.net> wrote:
> Seems like I once read a suggestion on how to handle the cost of
> raising
> a concentration when the PC already has another concentration under
> the
> same skill at a higher level. The point was to give some incentive
> for a
> PC who has, say, 5d12 in Shootin': Pistol to bother spending points
> in
> Shootin': Rifle.
>
> Does anyone remember this and/or have their own suggestions?
Sure, it's a flat 3 points to raise a concentration to the highest
level concentration you have in Char. creation or during play. To use
your example, the Gunslinger would spend 3 XP and have shootin': rifle
at level 5 also. It's in the PHB under raisin' concentrations.
-Bryce
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