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[DL] Deadlands: High Noon army errata
The errata for the army lists for D:HN. I'll try and have this up at the
accumulated rulings website by this weekend.
Rulebooks: Deadlands: High Noon: Army List, errata
Title: Should be Appendix G. (Not F - F is Strange Locales)
Pg 2: Gatling Guns and 6lb Cannon crews have both have the Special
Ability: Artillery d8.
Pg 2: Buffalo Hunters have Number: Posse
Pg 3: Huckster - seems like the Huckster Hero was left off of the Army
Lists. Here he is:
Traits: Strength d6, Shootin' d10; Smarts d10; Fightin' d4; Vigor d6;
Guts d8
Weapons: Pistol, Bowie Knife
Special Abilities: Arcane Background (Huckster), Occult
Spells: Any 4
Number: Hero
Bounty: 20
Cost: 20
Pg 3: The Preacher has Spells: Any 4. Scratch the bit about Iron Dragon
not being able to hire 'em. It's only Bayou and Black River that have this
restriction.
Pg 4: X-Squads have Number: Posse. X-squads are also a generic troop type
to allow for anyone to hire special units.
Pg 5: Skinwalkers have Number: Single. The posse reference is a typo.
Pg 6: The Demolitionist's bow does regular dynamite damage. Replace both
references to 2d8 damage with 2d10, the standard damage for dynamite.
Pg 8: Mitsubishi's sword does Str + 2.
Pg 9: Nevada Smith - his cost and bounty reflect his old values from
GRW. Use 25 and 25 for his new values.
Pg 11: Weapons tables. Seem to have been left off.
Deadlands: High Noon Weapons
Weapon Range RoF Damage Notes
Pistols 12 2 2d6 Basic weapon*
Rifles 24 1 2d8 Basic weapon*
Shotguns 24 1 Spec Basic weapon*
Sharps .50 24 1 2d10
Bow and arrow 12 1 2d6
Gatling Gun (Crewed) 24 Spec. 2d8 See Appendix B: pg 5
6lb Cannon See Appendix B: pg 4
Shot 36 1 3d10
Shrapnel 36 1 2d10 Boom template
Cannister Spec. 1 2d8 Boom template - special.
Gatling Gun (Automaton) 24 3 2d8
Flamethrower Spec. 1 2d10 Flamethrower template. See Appendix D: pg 2
Gatling Pistol 12 3 2d6 See Appendix D: pg 3
Gatling Rifle 24 2 2d8 See Appendix D: pg 3
Gatling Shotgun 24 2 Spec See Appendix D: pg 3
Acid (Clockwork Tarantula) 3 1 2d6 Ignores armor, works in melee and ranged.
Dynamite Spec. 1 2d10 Boom template. See Appendix B: pg 6
Bowie Knife Melee 1 Str +1
Katana Melee 1 Str +2
Whip Melee 1 Str +1
* A unit that has Basic listed as it's weapon type can arm the posse with
any mix of these weapons.
-------------------
Allan Seyberth
darious@darious.com
Deadlands fan site - http://www.darious.com/deadlands/index.html
Why did the chicken cross the road?
Henry David Thoreau:
To live deliberately ... and suck all the marrow out of life.