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Re: [DL] New Guardian Spirit
Allan Seyberth wrote:
> At 05:05 PM 5/21/00 +1000, you wrote:
> >Going through Ghost Dancers I noticed that the Earth Medicine Way only had
> one Guardian
> >associated with it, so after some thought I came up with...
> >
> >Raccoon
> >Associated Medicine: Earth
> >
> >Raccoon is a clever bandit who can break open any trap to remove the bait.
> He can also escape any
> >danger, for his paws are like cunning hands. Raccoon the scavenger can
> always find a meal where
> >others refuse to look. He is fascinated with Man and his creations.
> >
> >White: The spirit grants the Spirit Hands favour, with an Appeasement
> point value equal to the
> >points currently stored in the guardian spirit when the ability is
> invoked. No Appeasment points
> >are spent. This is just to determine the effect of the favour.
> >
> >Red: Spend a red chip to gain +4 to all Scroungin', Filchin', Tinkerin',
> Lockpickin', and Sneak
> >rolls for the next hour. Also gain +4 to rolls involving escaping from
> bonds or rope etc.
> >
> >Blue: Automatically refill the guardian spirit's Appeasment point pool.
> >
> >Legend: On a successful Hard (9) Spirit roll, increase the guardian spirit
> Edge by +1.
> >
> >Oath: (Not to sure about this one). Gain Curious Hindrance with regards to
> new people and
> >possessions. Or, Must seek out secret information at least once a month no
> matter the danger.
>
> Looks good. Looks real good.
> But how about this for the blue chip ability.
> On a successful Spirit roll of TN 7, you may take a point of appeasement
> from another shaman's guardian spirit pool and add it to your own. Each
> success adds one point, until either your pool is full or the other
> shaman's pool is empty.
Sounds better, fits in well with Raccoon as a thief.
Andy
>
> :)
>
> -------------------
> Allan Seyberth
> darious@darious.com
> Deadlands fan site - http://www.darious.com/deadlands/index.html
>
> Why did the chicken cross the road?
>
> Margaret Thatcher:
> There was simply no alternative!
>
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