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Re: [DL] A question.....wound penalties and healing?
In a message dated 1/16/00 1:58:48 PM Eastern Standard Time,
dezlambert@hotmail.com writes:
<< I don't add penalties on either. Also, if a hero fails a natural healing
roll I let him automatically pass the next one otherwise, potentially, the
wound may never heal no matter how slight! This can get hard to keep track
of so we make sure the paper clips are put on with the bigger side showing.
If a natural healing roll is failed the clip is turned around to show it's
going to heal next time. Going bust on the roll means they don't get the
automatic success next time.
Maybe I'm just too kind...
Marshal Lambert >>
Yes you are too kind! I'm the opposite in fact. In my games, I apply the
wound penalties to healing rolls, there are no automatic successess. and if
they bust, then it doesn't heal unless a doctor or somesuch person attends to
it. Or magic of course.
-~Flounder