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Re[2]: [BNW] Hello and Virgin GM needs guidance.



Dear Cameron!

(Yes I will update CaC shortly ;-))

On Monday, September 10, 2001, 9:44:21 AM, you wrote:

> Onto another topic. What's the best way any one has found to start a game of
> BNW ? I've got some friends in mind, I've just never actually GMed a game 
> before.

IMHO there is two ways: The roleplaying variant, and the action
variant.

1. Roleplaying: This one is more difficult. You need to give your
players a good background, what the world in BNW is like, and then
work with each player individually who he is, whom he knows, and what
his goals are. This can be most rewarding for a long-term campaign.

Players will just know, that the best donuts are to be had at Cherry's
Donut and Icecream Bar, that Bugler Beach is not safe at night and so
on.

2. Action: Take the templates you find suitable to PC play from the
book(s) and distribute them to the group. Have them already be a group
(the mysterious "Prof", an elderly black in trenchcoat and feodora
always works for high school students ;-)) and start out with action.
The PBEM kind of is an example for this.

I did this on the last con and it worked out admirably. I assume
though, that this was partially caused by all 6 players being very
extrovert (did I mention we were thrown out of the room? ;-)) and good
action roleplayers.

> Finally: should I let my better half play as well, or will she end up
> despising me for killing her character ( unintentionally of course )?

Well. Ask her! Find out, what style she wants to play and be equally
as fair to her as to everybody else.

For Love and Liberty,

Arne Reuter

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