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Re[2]: [BNW] Still out there?
>me, too. i was counting on at least the covenant and evil unlimited
>coming out - i am quite interested in what Matt Forbeck has in mind
>with the game (seems to be influenced quite a bit by the deadlands
>series). Yesterday i picked up Crescent City (to notch up the sales
>;-)), but i was a bit disappointed, as i have created my own environs
>- Caiman City, Florida.
Evil Unlimited is out, and Covenant is supposed to be out this month. But
then, you're in Germany so I don't know what that does to the availability
for you.
You can probably still steal bits from CC to use in any other city --
landmarks and whatnot. I've used some San Angelo stuff for mine, and I'm
set in CC.
Where is Caiman City? I used to live in Florida myself, and my family is
still down there (New Smyrna Beach and thereabouts). (Even if it is made
up, I'm curious as to which part of the state you were going for)
>Did it ever occur to anybody, that BNW might be the perfect base for a
>Buffy Role-Playing Game ;-) ? Herself some enhanced Bouncer (or even
>an Alpha?), Giles some Bargainer, Willow the Hacker (or combination
>Hacker/Bargainer), Cordelia the Charmer, Oz the obvious Werecreature
>and lastly Xander - well, ist there a Looser Power Package? Combine
>Demon Magnet with a knack of being in the wrong place at the wrong
>time. Always. <evil chuckle>
It would probably work pretty well -- you'd probably want to redesign the
power packages to fit the show, but the rules would fit it well
enough. And don't you go short-changing Xandar! :)
>I'll be trying to host a demo here and see who picks it up well. If
>it turns out there are fun characters popping up, i might make a
>campaign of it.
Good idea!
>Well... i already linked it, your permission subsumed. As a multimedia
>"boutique" we did a showcase for a content management system, and it
>turned out we had most fun doing one for games. And in the RPG-section
>i wrote some stuff about BNW and linked to a few pages (all in german
>though).
:) Nifty! Anyone may feel free to link to any of my pages...I would think
that was assumed just by being on the web (however, I have heard of places
and people who get very mad if you link to them...why, I don't know. After
all, isn't that the point?)
>Your contract got special mentions. Its a form i wouldn't like (i am
>opposed to overregulating), but the content is very much valid. Its
>certainly helpful.
I'm opposed to over-regulating, but it had become necessary. My style
changed, and my players weren't adapting to the subtle hints of which way I
wanted to go. So I got tired of all the misunderstandings and went and
wrote it all down. The point being "YOu knew what you were getting
yourself into."
Jennifer
--
The White Crow
Author: The Deryni Roleplaying Game (Coming Nov. 2001, Grey Ghost Press)
My RPG pages: http://www.io.com/~whytcrow/
Living Writing: A Column at http://www.free-epress.com/columns/index.htm