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[BNW] Powers and anti-powers




I was looking at the Big List and thought I'd try and classify each
power's anti-power. Basically I'm going from the stand point of what will
best let me with-stand X power, without falling back on a snuffer or
anti-magic totem.
Some just don't seem to have any anti's, suggestions?

Bargainer - none (depends on totem)
Blaster - tough, defender (to withstand blasts)
Bouncer - bouncer? You'd need something that was as fast as him, so he
	can't get the drop on you and as strong. Scrapper?
Flyer - flyer (no one else will be able to catch him)
Gadgeteer - really depends on gadget
Goliath - Bomber? They have the power to actually hurt a Goliath
Gunner - Defender
Healer - who would want to counter this one?
Scrapper - Scrapper? Bouncer? Goliath?
Speedster - speedster?
Covenant - ???
Defender - ???
Genius - ???
Hotshot - hotshot (total immunity)
Screamer - ???
Shrinker - ???
Sneak - Watcher
Telekinetic - Defender? Tought?
Tough - Gasser? (Ignores armor)
Bomber - Tough? Defender?
Changeling - Watcher (do they cognition bonuses?)
Charmer - ???
Hacker - ???
Phaser - Charger
Snuffer - Booster
Booster - Snuffer
Charger - Tough? Defender?
Copycat - Reg. (no power to copy :)
Hound - Sneak, Changeling
Interrogator - Someone with a high spirit...
Watcher - ??? Sneak?
Ace - ???
Communicator - ???
Dessicator - ???
Dunemaster - ???
Freezer - Hotshot
Gasser - Phaser (do they need to breath?)
Jungler - ???
Translator - ???
Werebear - Silverboy!
Wereshark - Dessicator?

Any thoughts on the (many) blank ones?

 Theo McGuckin -
	"Powerful like a gorilla, yet soft and yielding like a nerf ball"