[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [BNW] Book Idea



I agree.  We need a few more tricks (at least) for each package and as many
generic as we can come up with.  I've been running BNW for a while (we just
had our 23rd session) and I have two players who, with 5 or 6 tricks each,
feel they have all of the tricks they want out of the ones available.  I
know there are new tricks on some of the independent sites (Webring Roll
Call, start off now!).  There are 2 we use in my group:

Extra Damage, V2.0 (General Trick) - for every extra success, add +2 to your
damage roll (instead of the added die)

Teleport Object (Teleporter Trick) - for every extra success on a Navigation
roll, you can teleport one Size level of object.  (You need one success for
a Size one, three for a size three, etc.)

Later Taters!

Howard Brody

"If I am holy and the book is holy then I must help you to become closer to
the thoughts of the universe.  Put your face in the book."



----- Original Message -----
From: Chris DeKalb <theseus@linnaean.org>
To: <bnw@gamerz.net>
Sent: Thursday, June 22, 2000 8:25 PM
Subject: [BNW] Book Idea


> An idea that I had for a future book...
>
> Have a book of new Tricks, Quirks and such, perhaps a chapter for each
Power
> Package.  This would be a nice way to get more things out for packages
that
> probably will not get their own supplement (such as the Blaster or Tough).
>
> It could be called "Veterans", perhaps even have notable NPC examples as
well.
>
> Just an idea...
> Chris
> http://cdekalb.tripod.com
>
>
> To unsubscribe, send a message to esquire@gamerz.net with
> unsubscribe bnw
> as the BODY of the message.  The SUBJECT is ignored.
>
>