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Re: Power Packages & Cost (Re: [BNW] The Hacker)



In a message dated 03/10/2000 7:13:56 AM Eastern Standard Time, 
gm1970@hotmail.com writes:

<< That was my problem with the Sneak as well. So group, how do we fix it? I 
 toss out the gauntlet and start with my two ideas. I would either bump the 
 Sneak's skill bonus to +10 so that they get that automatic trick (the main 
 advantage to a +10 as far as I can tell. That and if you buy the max level 
 of 5 in the skill at conception that gives you two tricks). Or remove the 
 "only in the dark" limitation on their invisibility. They still need to make 
 their sneaking roll, but then *poof* where did he go?
  >>

   Well here is a partial fix that I am planning on using but it is a trick 
and has not been tested.

Blink Reflex:
    If a sneak is hit with a bright light they may make a Speed roll Tn:5 for 
normal levels of light, 7 for spot light, 9 for big spot light etc.  On a 
success he avoids the 1 round of blinding.   If a sneak is hit whith some 
form of flash attack that instills multiple rounds of blindness then each 
success will negate 1 round of blindness.

How does this sound?
I am also in favor of keeping the +5 bonus but adding it works with any 
stealth type skill (ie Shadowing and possibly Sleight of Hand)

Wu Lung Martial Artist /Blaster