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Re: Power Packages & Cost (Re: [BNW] The Hacker)
In a message dated 03/10/2000 7:13:56 AM Eastern Standard Time,
gm1970@hotmail.com writes:
<< That was my problem with the Sneak as well. So group, how do we fix it? I
toss out the gauntlet and start with my two ideas. I would either bump the
Sneak's skill bonus to +10 so that they get that automatic trick (the main
advantage to a +10 as far as I can tell. That and if you buy the max level
of 5 in the skill at conception that gives you two tricks). Or remove the
"only in the dark" limitation on their invisibility. They still need to make
their sneaking roll, but then *poof* where did he go?
>>
Well here is a partial fix that I am planning on using but it is a trick
and has not been tested.
Blink Reflex:
If a sneak is hit with a bright light they may make a Speed roll Tn:5 for
normal levels of light, 7 for spot light, 9 for big spot light etc. On a
success he avoids the 1 round of blinding. If a sneak is hit whith some
form of flash attack that instills multiple rounds of blindness then each
success will negate 1 round of blindness.
How does this sound?
I am also in favor of keeping the +5 bonus but adding it works with any
stealth type skill (ie Shadowing and possibly Sleight of Hand)
Wu Lung Martial Artist /Blaster