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[BNW] Re: Power Packages & Cost (always with the sneak)



what exactly is the argument?
that the sneak is comparably underpowered because all he gets is a skill
bonus to one skill?
sure a gunner could get sneak +5 and do okay, but say a gunner a sneak are
both hiding in shadows/ smoke/ etc..., both win initiative over a DP baddie.
the sneak is hurt and decides he will stand still and remain hidden. the
gunner (with night vision) pops the DP, who doesn't go down. the DP throws a
flash grenade- or somehow enlightens the area- (which will affect both the
gunner and the sneak), the DP can now blast away at the gunner while the
sneak is still hidden (i do believe) as long as he doesn't move.
and yes, one can get night goggles, but they tend to draw attention and are
quite pricey.
as far as costs go, i'd say the best package is any that gives a bonus to a
stat full time, that way one could min/max and put only die in that stat
(say a genius) and have 11 dice left for the other stats.
sure, the sneak may be underpowered comparatively, but getting into this
sort of minutiae seems a bit min/ max to me. if someone thinks he's weak,
don't play him.

Barak Blackburn
Angelfire Ambassador
www.angelfire.com