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[BNW] Hotshot to Pyrokinetic
I wanted to make a variation of the hotshot that was more of a pyrokinetic
(able to create and manipulate fire with her mind). Basically the changes
I made were:
Range of 5 instead of 3
5d6+5 damage instead of 5d6
No massive damage
Basically she can create fire (whether it's missiles she fires at people
or if she just snaps her fingers and things/people ignite). It all still
requires a shooting roll and all that, other than the changes above it is
purely a cosmetic difference.
Does this seem reasonable?
Also I was working on a new Trick:
Immolate- with an extra success on a barehanded attack roll the
hotshot/pyro can ignite her hand, engulfing it in flames. This adds +10 to
her damage. She can choose to leave her arm on fire for as long as she
wants, but while doing so she cannot use the arm for anything but fighting
and cannot use her fire powers in any other way.
If the hotshot/pyro wants she can try to activate this trick out of combat
by making a spirit(10) roll.
It's basically a hotshot version of blast punch, it does less damage, but
hangs around (making the limb useless for anything else).
-Theo McCracken, whose thoughts and ideas are solely his own and do not,
in any way, reflect those of Jefferson Lab or its staff. Unless of
course there is any money to made off those ideas, in which case the lab
says: "Gimme, gimme, gimme!"