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[BNW] Sneak Weak?




My group was talking about the Sneak PP. One of the players was thinking
about playing one, but it seemed under-powered to her/us.

I tried comparing him to the Gunner:

They both have +5 to one skill that is used a lot (shooting or stealth)

But then the Gunner gets a second +5 to init. (very useful)
and the sneak gets nightvision, which comes with a penalty vs. bright
light AND can be imitated with tech. (nightvision goggles).

Another thing to consider is that stealth is an opposed roll that is, for
the most part, made once per encounter. Shooting on the other hand is a
"straight" roll that is used multiple times in a single round. 

Given these facts it seems like the sneak is under powered. We were
thinking about adding the +5 bonus to shadowing as well to balance it out
more, any thougts?

-Theo McCracken, whose thoughts and ideas are solely his own and do not, 
in any way, reflect those of Jefferson Lab or its staff. Unless of
course there is any money to made off those ideas, in which case the lab
says: "Gimme, gimme, gimme!"