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Re: [BNW] New Trick - Opinions, Please



I think when you say less bang for your buck, you are understating!  I think 
this is a little TOO toned down.  The average number you will roll on a dice 
is 3.5 (well equal times of 3 and 4 to be exact) so I think giving the Trick 
a mere +2 to damage is kind of selling the trick short.

--Blue Streak


>From: "iguana.1031" <iguana.1031@gateway.net>
>Reply-To: bnw@gamerz.net
>To: <bnw@gamerz.net>
>Subject: [BNW]  New Trick - Opinions, Please
>Date: Tue, 18 Jan 2000 01:06:19 -0800
>
>It is frustrating - as both player or Guide - to make a phenominal attack
>roll and follow it up with a lame-o damage roll that makes you want to quit
>gaming altogether.  I had a 37 Fighting: Barehanded that did 8 damage,
>including Extra Damage Trick dice!  This happened four times during my game
>last night.  It made me want to scream and got me thinking.  What do you
>think of this:
>
>Generic Trick: Extra Damage v2.0
>For every extra success on an attack roll, the hero adds +2 to her damage
>roll.
>
>I think this will work and will make players happy because it gives you an
>actual added bonus to your roll instead of just the potential you get from
>more dice.  A +2 also means that the hero has to roll and use 3 successes 
>to
>do an additional wound, which I think is more than reasonable and actually
>less bang for your buck than some of the other Tricks available (Blast
>Punch, No Fear, etc...).
>
>What do you think?
>
>
>
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