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Re: [BNW] Speaking of the SCA
--- "iguana.1031" <iguana.1031@gateway.net> wrote:
> I like it! Mind if I use it?
>
No, you can't. These ideas are mine, mine, mine, and
all mine. No one else can use them. I just post them
to brag. HAHAHAHAHAHAHAHA.
Seriously though, I don't have a BNW group at the
moment, so I post ideas specifically for everyone else
to use, and if you do use it I'd would only request to
hear how the ideas work out.
And now here's some more about the SCA for people who
are interested:
How can you get the SCA into your campaign? Well you
can always have the characters go to an event (maybe
to meet someone hush hush, or hunt down/find someone).
You could also have the players run across some
SCA'ers offsite. This is an old practice called
'freaking the mundanes' (at least in this universe).
The idea (again in this universe) is to go out in
public wearing garb and maintaining your persona. No,
you don't do anything violent or illegal, you just act
weird (relative to the mundanes - aka normal folk).
The idea is to get a reaction. Now in the BNW
universe this might not be the brightest idea because
either: A) No one will think you're odd with all the
other costumed folks on the planet, or B) They will
seriously freak and draw their guns thinking a new
supervillian group has decended upon them. The trick
for making this an adventure is to have the players
think (B) is happening (with the players being the
ones who freak). Personally I'm not sure how much fun
it would be to role-play pretending to be in a made up
universe inside a made up universe (but this could be
an interesting LARP setting .... ooooh, LARP BNW
hmmmmm). Oh, btw, if I didn't already mention/stress,
SCA is NOT a LARP, it predates them and is more fun in
my opinion.
The Society for Creative Animation has spawned several
subgroups which arn't technically part of the group,
but gather together with the rest at the yearly week
long event Pencilic (haha, pencil-ic, like pen-sic ...
ah nevermind). Pencilic is the largest event, with
about 10,000 people meeting in western pennsylviania.
Some of the subgroups in the SCA:
Well, there's the older members who think everyone
should chose a japanese anime type persona, but the
newer rules have relaxed some, allowing all forms of
animation. The second largest group are the furries,
which arn't much different than furries in this
universe (I think they prefer the term anthromorphics,
shrug).
After those there are some groups which arn't
technically part of the SCA, but are offshoots of it.
ACEM (pronounced Ack-Em, no, I have NO clue what it
stands for): While the SCA is mostly a non-profit
organization, ACEM is an offshoot dedicated to making
this hobby a profitable business. ACEM is also the
group lobbying for adding combat anvils as a regular
event at the Pencilic Wars.
Tu-Smucks: Some things are too horrible to imagine,
and that's why I share them with you. The Tu-Smucks
are a cross between a saturday morning cartoon, and a
series of books about chauvenistic barbarians on an
alternate earth. The Tu-Smucks universally are about
6 inches tall (do not convert to 12 yards, they really
are 6 inches tall, or should I say short) and blue.
They also wear furs and chainmail (and as little as
they could legally get away with). Pencilic is the
only SCA event you'll see the Tu-Smucks at, as they
are involved in their own hedonistic rituals the rest
of the year. Despite being blue and small, most
Tu-Smucks are non-deltas, and are even prejudice
against them (well, actually they're prejudice against
everyone whose not them ... so deltas don't get any
special attention). How do they get to be blue and
small if they're normal? There's an interesting form
of body paint called Wode (seen braveheart? it's the
blue stuff on them) which is also a contact
hallucinagene (which explains why they're always
singing, dancing, talking to trees, and saying 'smuck
off', well honestly they are quite vulgar, and replace
all vulgar words with 'smuck', so if one of them tells
you to 'smuck his smuck' you know it's not anything
polite). The are all 6 inches tall because their
leader/founder, Big Daddy Smuck (also called Papa
Smuck), is a gadgeteer who has invented a shrink ray.
Basically it can shrink someone to a predetermined
size for a set time (similar to shrinking power). As
a rule the it shrinks people to 6" and keeps them that
size for 1hr for each second the ray is concentrated
on them, so to keep someone shrunk for a full day
requires them to be under the beam for about 1/2
minute. Only Papa Smuck and a few of his closest
friends knows he's a gadgeteer or about the shrink
ray. All other members are blind folded and
participate in a brief cermony (including the
application of the wode) distracting the real source
of the shrinking. Again, all shrunken people are
treated as the shrink power in the book (which I don't
have in front of me) and get the same bonuses that a
shrinker gets.
Adventure idea: Did I mention that Papa Smuck has his
shrink ray attached to a hover disc? Well he does.
For the Pencilic Wars he has his disc disguised as a
giant mushroom castle (well, it's about 4 feet across,
and 5 feet tall, and when you're only 6 inches, that's
BIG). The cap of the mushroom can seperate (it's the
hover disc) and while not at Pensic (the other 51
weeks of the year) he has it attached to a different
base (making it about 10 feet diameter). During these
times he also has the shrink ray set to reduce them to
about a foot tall, and green paint is applied instead
of the wode (or maybe it's wode mixed with yellow).
Finally him and about 8 - 12 closest friendly dress in
gaudy silver outfits (think Riff and Magenta from
Rocky Horror), and ... getting the idea yet? Little
green men in a flying saucer. Yes, it's a villian
group that attacks rural areas, stealing anything they
can cart off thats worth anything, while making it
look like an alien abduction. No connection has been
made between the two groups because no one knows of
the shrink ray, and the size/color/outfits are
different enough that no one has put 2 and 2 together
(also both events are so obscure that it's unlikely
someone will see them at Pensilic and then see them
robbing someone in a rural area). Of course the party
could be sent to pencilic to meet someone, and then
later encounter the green men robbing a place ... see
if they can put 2+2 together.
-Munch Wolf
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