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Re: [BNW] [Matt] Pulling Punches
>In a message dated 12/15/99 10:50:14 PM, crow_steve@hotmail.com writes:
>
> >I've flagged this for Matt's attention - hope that's not against
>procedure.
> >
>Actually, It's about the only way you'll get me to read a specific message
>for sure. I can't always keep up with everything that's going on here. Too
>busy writing more books, you know. ; )
>
Well, I offered to help... :)
> >Page 159 says you can pull the damage on Strength/punching. It says you
> >can't control the damage of a gun.
> >
> >But...
> >can a Blaster control the amount of damage he does? A Hot Shot? A
> >Screamer?
> >i.e., can they "pull their punch", so to speak?
> >
> >I couldn't find anything in the accumulated rulings.
> >I would suggest probably yes.
>
>Off the top of my head, I'd say no. There are two reasons for this. First,
>in
>my mind at least, the attacks aren't of variable power. They're either on
>or
>they're not. Second, it's a lot simpler that way, and as you may have
>guessed, when given a choice between simpler and more complex, I tend to go
>for simpler.
>
>I liked the idea that you could reduce damage with a trick though. This
>would
>be akin to saying that you wanted to just wing the target instead of really
>hurting him, or maybe crease his brow instead of blowing his head off. It
>wouldn't affect the power of the attack, just how it actually hits the
>target.
>
Actually, there is such a Trick: Mercy (under Gunner). I'm working on
stuff for my sometime-maybe web site, but listing it there for (at least)
Blaster seems like a good idea. (I'd also like to put Find Weakness as a
Scrapper Trick).
Mercy doesn't make much sense for Hot Shot and Screamer, though... :)
>Thanks for playing!
>
>Matt Forbeck
>AEG
>
>
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>
---
Steve Crow
"Worm Can Opener Extraordinare"
Check out my website at: http://www.geocities.com/Area51/Stargate/4991/
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