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[BNW] Fu Wars



In a message dated 12/02/1999 6:48:58 PM Eastern Standard Time, 
deimos@tig.com.au writes:

<< OK - the list has been a bit quiet of late, so I'll throw my hat into
 the ring, so to speak. This isn't a particularly ground-breaking or
 adventurous power package, but it might inspire some conversation. Or
 not.
 
 Fu Fighter
  >>

Well I guess I better put this up now <grin>

First off I liked the idea of the Pin Missile Trick well writen and I like 
your name better but then I am terrible with names.

Here is my version of the Martial Artist:

Powers:
Fast: +3 Speed
Tough: +3 to Strength only for wounds and stun/healing checks

Tricks
Acrobatic Leap: Roll Acrobatics and for each success you can jump 2" up and 
2" in any direction.  May also be used as a charge attack. (Based on Goliath 
leaping Trick).

Chi Strike:  When making a Martial Arts attack, with an extra succes this 
trick allows the Martial Artist to add their Spirit as a bonus to the damage 
of their attack.  ie a Martial Artist with Spirit 3D6 and Strength 3D6 can 
attack for 3D6+3 damage with an extra success.

Defensive Kata:  Take an action and roll Acrobatics TN: 5 for each success 
add +2 TN to any attempt to hit the Martial Artist for the rest of the round. 
 (Based on the Flyer's Flying Dodge trick).

Martial Mastery:  With an extra success on a Martial Arts attack the hero can 
make a second attack of the same type.  She can continue to do this again and 
again as long as she keeps getting extra successes, but the TN goes up by +5 
for each attack after the first.  (Based on the Telekinetic trick of Fast 
Mind)

Wu Lung Martial Artist/Blaster