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Re: [BNW] Power Packages (was Dissatifaction Limits)



John Higginbotham wrote:
 > 	Greetings all!
 > 	I've finished reading the two main books thus far and I've got a
 > couple of observations to contribute to the ongoing conversation.
 > 	First up, I have to contest the statement that there are only 20
 > power packages in the two books. (No, I'm not putting my nose in the air,
 > I've got a point.) I've found 22. 
 > 	The twenty-first package is Truth's delta ability. She may not be
 > the only one out there with it, and she has said that some delta abilities
 > don't seem all that spectacular. So, it should be perfectly acceptable for
 > a PC hero to have that as a power package. Of course, that leads me to the
 > question 'What kind of tricks would that power package have?'

Actually you forgot the Grey Ghost. The ghost should be another package we see 
soon or some will hvae to make one up here.

 > 	The twenty-second package is hidden in the guide section of the
 > main book on page 214. No, it's not spelled out as a standard package, but
 > it would be very easy to extrapolate it. (And from the description given,
 > it wouldn't be that much of a secret. I was hoping for more info on it in
 > RP, but it looks like they just didn't have space.)
 > 	Anyway, now that I've gotten that bit of silliness out of my
 > system, it sounds to me as if sidhain is trying to stay within the
 > established setting of the game. And, granted, the guidelines for that are
 > pretty loose. With a game that's been going for a while, it's possible to
 > extrapolate from what's come before. So, with a new game it's a bit
 > difficult and it's usually uncharted territory. In a way, I understand
 > where you're coming from.
 > 	Honestly, I was a little dismayed at how few powers there were at
 > first as well. For the moment, we've got to play things a little fast and
 > loose to see where Matt is going with the game. As the first few books
 > come out, we'll see more and more of what they consider normal for BNW.
 > And, if it contradicts something you want in your story, well, there's
 > always an exception to every rule.

Let's look at what heroes we have 

Flash(Speedster)
Wolverine(Scrapper archetype)
Hulk(Goliath)
Grifter(Gunner)
NightCrawler(teleporter)

I could come up with more examples for each powere package. I hope with the 
addition of defiants there will be enough diversity in packages and tricks that 
there won't be a real problem with enough packages. Also good guidlines to 
making your own package in a book or on the pinnacle page would be useful.


Spacedog

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