[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [BNW] First impressions
Charles Little wrote:
>
> > Oh?!? Have you tried taking the Medic against the Bouncer?
> >
> > My problem with power packages is it turns the game into a collectible RPG.
> >
> Ummm... I don't propose to put words in someone else's mouth, but I think
> that he meant balanced in power, not in function. And the comment about
> collectible RPG, I don't think that fits either. Basically, BNW at its
> current power level is sort of like the marvel golden age. The heroes
> each fit into discrete areas of influence. This does not limkit them, but
> it does force you to be more creative using their powers...
> Thoughts?
I hadn't thought of it that way, but it's true. Each supplement will
have 10 or so new powers, giving a reason to 'collect 'em all."
--
Deird'Re M. Brooks | xenya@teleport.com | cam#9309026
Listowner: Fading Suns, Trinity and Aberrant
"Balance is nothing, story is everything. Obey your ST."
http://www.teleport.com/~xenya | http://www.telelists.com