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Re: [BNW] Questions questions..
In a message dated 07/09/99 08:47:23 GMT Daylight Time,
peterogers@hotmail.com writes:
<< Gadgeteers - in the main book it states that it takes 1hr/day to maintain
a
gadget, or 8 hours to bring a non maintained gadget back up to speed. yet in
the example, it states that a gadgeteer could maintain 3 gadgets at once if
he never slept - that just doesn't add up for me. >>
Three times eight equals 24... that's my understanding. He can only
*maintain* one gadget at a time (the 1hr bit) but any others that are brought
to him to work on take eight hours... so if he had *no* gadgets of his own to
work on and three of his buddies brought in power suits for an overhaul he
could mend them all in a day... if he had no sleep.
I think the key phrase on pg 179 -- which at initial glance makes gadgets a
bit weak -- is if the gadgeteer doesn't tinker with it at least once a day
it's automatically useless... no slight decrease in *reliability*, but
straight from perfect to knackered in an instant. Seems a bit harsh, doesn't
it?
<<Delta Primes armeggedon suits - as they're gadgets does that mean each one
is seomwhat unique ?>>
In a way, yes, as each pilot would propably have his own gadgeteer to
maintain the suit who would put in his own touches, I guess...
Tim