Help for YariShogi
Introduction
Welcome to the network YariShogi server. The rules for YariShogi are below. The yarishogi "challenge"
and "set" commands are described here. Other commands are the same for all games.
- yarishogi challenge userid1 userid2
[ -handicap=xxx ]
- Start a new game between userid1 and userid2.
The full syntax for the "-handicap" option is described on
the shogi help page.
- shogi set userid password [options]
- These are the available options.
flip : Rotate the board if you are playing White (default)
noflip : Black is always on the bottom
+----+----+
standard : default board style |\ N/|/+P\|
+----+----+
alternate : Shogi-L board style | wN |+bP |
+----+----+
small : Small board display |wN bG bP+|
Rules for YariShogi (Copyright (c)
Christiaan Freeling)
YariShogi is a Shogi variant invented by Christiaan
Freeling. It is played on a 9x7 board, with the last three ranks as the promotion zone.
YariShogi uses the same rules as shogi, except for the pieces
which are used and a few differences noted below.
These are the differences between Shogi and YariShogi:
- YariShogi is played on a 9x7 board, with the last three
ranks being the promotion zone. This is the opening setup:
7 6 5 4 3 2 1
+----+----+----+----+----+----+----+ White (White)
a |\ R/|\ N/|\ N/|\ K/|\ B/|\ B/|\ R/| a
+----+----+----+----+----+----+----+
b | | | | | | | | b
+----+----+----+----+----+----+----+
c |\ P/|\ P/|\ P/|\ P/|\ P/|\ P/|\ P/| c
+----+----+----*----*----+----+----+
d | | | | | | | | d
+----+----+----+----+----+----+----+
e | | | | | | | | e
+----+----+----+----+----+----+----+
f | | | | | | | | f
+----+----+----*----*----+----+----+
g |/ P\|/ P\|/ P\|/ P\|/ P\|/ P\|/ P\| g
+----+----+----+----+----+----+----+
h | | | | | | | | h
+----+----+----+----+----+----+----+
i |/ R\|/ B\|/ B\|/ K\|/ N\|/ N\|/ R\| i
+----+----+----+----+----+----+----+ Black (Black)
7 6 5 4 3 2 1
- Unlike Shogi, Pawns in YariShogi are allowed to give
checkmate when dropped.
YariShogi Pieces
- An 'x' indicates a square which the piece may move or jump
to.
- A line indicates the piece may move any number of squares in
that direction.
- A number indicates the piece may move in that direction up
to that number of squares, but not jumping.
x | x x x x
B Yari Bishop x+B x Yari Gold
promotes to Yari Gold | promoted Yari Bishop
x x
| x x x
N Yari Knight x+N x Yari Gold
promotes to Yari Gold | promoted Yari Knight
| |
-- R -- Forward Rook --+R -- Rook
promotes to Rook | promoted Forward Rook
x x x x
P Pawn +P Yari Silver
promotes to Yari Silver | promoted Pawn
x x x
x K x King (or General) (none)
x x x
|