Help for ChineseCheckersIntroductionWelcome to the network ChineseCheckers server. The rules for ChineseCheckers are below. Here you will find descriptions of the challenge, move, and set commands for ChineseCheckers. Other commands are the same for all games. Send "help commands" for a list of commands used by all pbmserv games.
ChineseCheckers RulesChineseCheckers is played on a 6-pointed star-shaped board. The goal is to move all ten of your pieces from one point of the star to the opposite point of the star before anyone else does.Pieces may move a single space in any of the six directions, or they may make one or more jumps. When jumping, a piece jumps over another adjacent piece and lands in the empty space on the other side. The same piece may then proceed to make additional jumps if desired. Pieces are never captured in ChineseCheckers and there is no limit to the number of consecutive jumps which may be made in one turn. Super Chinese CheckersIf the -long option is used when creating a game, you can use long jumps which increase the complexity of the game. When making a long jump, you must jump a single piece and land the same number of spaces away from the piece on the opposite side.Legal long jumps (from a to b): . . . a x b . . . . . a . x . b . . . a . . x . . b . a . . . x . . . b Illegal long jumps (from a to b): . a . x . . b (not same distance) a . x x . . b (jump two pieces) Initial Board PositionsThe default initial board positions for 2, 3, 4, 5, and 6 players respectively are shown below.Ohs Goal-120 (Ohs) 1 2 3 4 5 6 7 8 9 / / / / / / / / / 10 A - x / 11 B - x x / 12 C - x x x / 13 D - x x x x / 14 E - . . . . . . . . . . . . . / 15 F - . . . . . . . . . . . . / 16 G - . . . . . . . . . . . / 17 H - . . . . . . . . . . / I - . . . . . . . . . J - . . . . . . . . . . - K - . . . . . . . . . . . - L - . . . . . . . . . . . . - M - . . . . . . . . . . . . . - N - o o o o - O - o o o - P - o o - Q - o - / / / / / / / / (Eks) Goal-120 Eks Ohs Goal-120 (Ohs) 1 2 3 4 5 6 7 8 9 / / / / / / / / / 10 A - . / 11 B - . . / 12 C - . . . / 13 D - . . . . / 14 E - x x x x . . . . . y y y y / 15 F - x x x . . . . . . y y y / 16 G - x x . . . . . . . y y / 17 H - x . . . . . . . . y / I - . . . . . . . . . J - . . . . . . . . . . - K - . . . . . . . . . . . - L - . . . . . . . . . . . . - M - . . . . . . . . . . . . . - (Why) N - o o o o - (Eks) Goal-120 O - o o o - Goal-120 Why P - o o - Eks Q - o - / / / / / / / / Ohs Goal-120 (Ohs) 1 2 3 4 5 6 7 8 9 / / / / / / / / / 10 A - y / 11 Tee B - y y / 12 Goal-120 C - y y y / 13 (Tee) D - y y y y / 14 E - x x x x . . . . . . . . . / 15 F - x x x . . . . . . . . . / 16 G - x x . . . . . . . . . / 17 H - x . . . . . . . . . / I - . . . . . . . . . J - . . . . . . . . . t - K - . . . . . . . . . t t - L - . . . . . . . . . t t t - M - . . . . . . . . . t t t t - N - o o o o - (Eks) O - o o o - Goal-120 P - o o - Eks Q - o - / / / / / / / / (Why) Goal-120 Why Ohs Goal-120 (Ohs) 1 2 3 4 5 6 7 8 9 / / / / / / / / / 10 A - t / 11 You B - t t / 12 Eks Goal-120 C - t t t / 13 Goal-120 (You) D - t t t t / 14 (Eks) E - y y y y . . . . . . . . . / 15 F - y y y . . . . . . . . . / 16 G - y y . . . . . . . . . / 17 H - y . . . . . . . . . / I - . . . . . . . . . J - x . . . . . . . . u - K - x x . . . . . . . u u - L - x x x . . . . . . u u u - M - x x x x . . . . . u u u u - N - o o o o - (Why) O - o o o - Goal-120 P - o o - Why Q - o - / / / / / / / / (Tee) Goal-120 Tee Ohs Goal-120 (Ohs) 1 2 3 4 5 6 7 8 9 / / / / / / / / / 10 A - t / 11 Bee B - t t / 12 Eks Goal-120 C - t t t / 13 Goal-120 (Bee) D - t t t t / 14 (Eks) E - y y y y . . . . . u u u u / 15 F - y y y . . . . . . u u u / 16 G - y y . . . . . . . u u / 17 H - y . . . . . . . . u / I - . . . . . . . . . J - x . . . . . . . . b - K - x x . . . . . . . b b - L - x x x . . . . . . b b b - M - x x x x . . . . . b b b b - (You) N - o o o o - (Why) Goal-120 O - o o o - Goal-120 You P - o o - Why Q - o - / / / / / / / / (Tee) Goal-120 Tee |
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