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Re: [werewolf] Game options
I knew it's what you were trying to do with the game... limitedinfo just
makes it so the seer basically only gets "werewolf/not werewolf", so the
seer doesn't find out whether a good guy identified is a villager, angel,
mason, etc.
Mike
----- Original Message -----
From: "Adam Luter" <adam.luter@gmail.com>
To: <werewolf-users@gamerz.net>
Sent: Tuesday, December 06, 2005 3:34 PM
Subject: Re: [werewolf] Game options
> Yeah that was the premise behind this 213 game is that we won't know
> if we've won until we've won. I was hoping that's what 'limitedinfo'
> did. I think it would be very interesting to not know who you killed.
> And it would make pretending to be a seer much easier to get away
> with.
>
> -Gryn
>
> On 12/6/05, Mike Felts <jmfelts@mindspring.com> wrote:
> > ----- Original Message -----
> > From: "Adam Luter" <adam.luter@gmail.com>
> > To: <werewolf-users@gamerz.net>
> > Sent: Monday, December 05, 2005 2:05 PM
> > Subject: [werewolf] Game options
> >
> >
> > > Is there an option to turn off what kind of corpse you find?
> > > (preferably both day and night).
> > >
> >
> > I don't think there is, though that would be a very interesting setup
for a
> > game. Similar to bite though you'd have to turn off the printing of
what
> > positions are still available in the game as well as the obvious need to
> > change the output of the "death line".
> >
> >
> >
> >
> > To unsubscribe, send a message to esquire@gamerz.net with
> > unsubscribe werewolf-users@gamerz.net
> > as the BODY of the message. The SUBJECT is ignored.
> >
> >
>
>
> To unsubscribe, send a message to esquire@gamerz.net with
> unsubscribe werewolf-users@gamerz.net
> as the BODY of the message. The SUBJECT is ignored.
>
>