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[werewolf] Jailer Comments and Suggestions
- To: Werewolf_Users <werewolf-users@gamerz.net>
- Subject: [werewolf] Jailer Comments and Suggestions
- From: Mike Fryer <mikeefryer@yahoo.com>
- Date: Thu, 29 Sep 2005 08:46:57 -0700 (PDT)
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I think there maybe too great an advantage to voting
last, especially if you are not voting with everyone
else. Maybe last vote loses some percentage, like 10%.
It won't hurt small votes very much, but it will hurt
any large last minute votes.
I also don't like the $0 votes. If you don't hand the
guard at least a buck, he will ignore your request.
Minimum vote value might be a good option.
Another option might be to have the money on players
that were not killed carry over to the next round
Allow negative values for votes. Negative values would
help keep the person voted for alive. A votes D 10, B
votes D 10, C votes D -15, total votes against D would
be 5, total spent 35.
If you split the victim's money, do it by percentage
of vote. A votes C 180, B votes C 20, A would get 90%,
B 10% of C's remaining money.
Maybe change the theme to 'mob bosses paying a hitman'
that may lead to some other options that wouldn't make
sense in the jailer theme.
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