[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [werewolf] Message Numbering
On Fri, Sep 16, 2005 at 10:34:29AM -0500, Joe Christensen wrote:
> Let's see if I can address everything in one message:
And I'll split them back out!
> Good point on vote/chat in subject line for sorting. The goal, I think,
> should be to have the subject line sort according to order in turn, not
> according to message type (chat, howl, vote, etc). <snipped>
> I don't like h#, v#, c# because I want to see the chats mixed with the
> order of voting - this gives a better cause and effect chronology.
So, let's go with "Werewolf Board 2 (##.###) " followed by "Chat"/"Vote"/"Howl"/"Kill". Whatever the command sent in was.
> Although, this makes it more difficult for the wolves to sort the howls
> chronologically with the chats and votes. I think the solution to that
> is that Howls (in my experience) rarely mix for strategy into the daily
> conversation and one can sort and read the howls separate from the chats
> with complete congruity.
Hm. Not so sure. I think in-order is good, since we're doing it anyway for chat/vote.
> On another point, I don't like counting all messages (chat, howl, vote,
> contract, haunt) because it gives away secret activity - but I am not
> sure it is a problem, because we already know that secret activity is
> happening; so who cares if it mucks the counter for everybody else?
I think we should count everything that sends out a board, excepting "show/showas". We can increment the message counter with a random 1 to 3, weighted toward 1.
> I do like resetting the counter within a turn -- that's the point of
> including the turn in the counter.
I agree.
> I don't like a different counter for
> each type of message.
I agree.