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Re: [werewolf] Werewolf Game 176 question on settings
No, it was that masons and seermessage were exclusive.
I made this game strangely unbalanced. There are 2 seers, but no
angel. There is but one cop. I'm thinking about adding a medic.
-----Original Message-----
From: Lyman Hurd <lhurd@yahoo.com>
To: Werewolf Users Group <werewolf-users@gamerz.net>
Sent: Mon, 2 May 2005 11:32:33 -0700 (PDT)
Subject: Re: [werewolf] Werewolf Game 176 question on settings
I thought the general consensus was that Masons and
Seers were mutually exclusive...
I personally like masons but having them plus
seer/police seems overkill.
Cheers,
Lyman
This game is using the following options:
police(1) limitedinfo
seers(2)
mafia(2) illusionist masons(3)