night is a problem as it stands. We've all just developed very short attention spans!Short of making this a turn-based game, I don't see any way of fixing this! Lately I've been pining for a "slow" game. I don't think thekryten writes: Now if there was a way to avoid getting lynched while you are asleep because everyone else is in America that would be nice.
A "slow" game would make sure every villager is participating each day. No more coming back from lunch to find three days have passed and you're dead!
Combine "slow" with a time-limit. Perhaps 12 hours for "night" and 24 hours for "day". Yes, the games will slow way down, but I don't think that's necessarily bad!