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Re: Re[2]: [WW] Actions
The figure I recall is that the odds of a single bullet disabling and/or
killing it's target is only slightly above 50%, but hitting with 2 rounds
puts it up past the 80% mark. There's also the matter of probabilities -
given the chaotic atmosphere of a combat situation, not to mention the
inherent inaccuracy present in all firearms, firing 2 rounds has a higher
chance of at least 1 round hitting than firing a single shot does of hitting
at all. That's kinda obvious, tho, so I'm really not sure why I said it. :)
-Brandon/Dirk
http://www.mchome.net/dirk/weirdwars/
----- Original Message -----
From: "Arne Reuter" <reuter@tse-online.de>
To: "richard spangle" <weirdwars@gamerz.net>
Sent: Friday, September 27, 2002 6:17 AM
Subject: Re[2]: [WW] Actions
> Hi!
>
> Am Freitag, 27. September 2002, 13:03:41, schrieben Sie:
>
> > please forgive rich having a memory damage morning (old age &
fatherhood),
> > but where does the term "double-tap" come from? i recognize it but draw
a
> > memory blank...
>
> AFAIK it's from special forces/hostage rescue "manuals". It's the
> process of getting of two quick shots in succession (before recoil
> hits and short of a burst) in order to make sure you drop a target.
> One bullet could be a victim of chance, rebounding from a bone or some
> other hard object. Two bullets are very likely to find something soft
> to give way...
>
> Tom Clancy's Rainbow Six tells of this a lot (but the book as a whole
> is not as good as his previous works).
>
> Mit freundlichen Gruessen,
>
> Arne Reuter
>