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Re: [WW] Quick question...
>"Mr. Christopher McGlothlin, M.Ed." wrote:
> > This also points out one of the real strengths of the D20
>System:
> > you can invade Earth with everything from Ewoks to Kobolds without
>having
> > to do any extra work.
> > (God help all the PCs when D20 Cthulhu is released....)
>
>Has anyone played GURPS? I'm curious as to how a GURPS Weird Wars would
>do.
>
>How about Alternity?
>
Actually I've played both. I was never really impressed with the Gurps
Rules System. They are great books for background info and neat ideas but I
never could get over 4 stats.
Alternity had a great rule system. Some of its rules did cary over into
D20. Overall its main problem was that it had to many specific rules for
what was suppose to be a Genreic System. Also it was designed for an epic
Space Opera setting so the rules usffer from the same unrealisticness as the
D20 system.
Dan
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