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RE: [WW] Re: weirdwars-digest.20010910



Explain the fumble nearly on top the guy? Was that a bennie point
expenditure?

I agree with what you are saying, but I as an untrained combatant would wait
at least 10 seconds after the explosion before going near it. Not run in
right on top of it. 

Personally I like the "Grenade!" feat idea. It makes the most sense.

Wes


-----Original Message-----
From: KUnnasch@aol.com [mailto:KUnnasch@aol.com] 
Sent: Tuesday, September 11, 2001 12:03 PM
To: weirdwars@gamerz.net
Subject: [WW] Re: weirdwars-digest.20010910


In a message dated 9/11/01 12:03:11 AM Eastern Daylight Time, 
weirdwars-owner@gamerz.net writes:

<< 
 I watched "Band of Brothers" last night on HBO. For those who are not
familiar with it, it's another WWII story by Spielberg and Hanks productions
companies that is being shown on American Premium television.
 
 On the show it was normal for them to throw grenades into the enemy
position  as they rushed right in not 10 feet from the blast. It appears
that training  showed the troops how far they should expect the blast to
cover and simply  expected them to be clear as they rushed in with their
SMG's
 
 
 So, I would allow people outside the range that are combat trained to
ignore  the grenade if its over 10 feet away. >>

Remember that most grenade explosions they were depicting on the show 
occurred in depressions (small sandbag bunkers, trenches).  The very
logistic 
nature of an isolated surface explosion (grenade) in those confines would 
dictate that the open area of the blast would be directed upwards.  This 
allows for a closer proximity of the attacker to better hit leftovers 
(stunned targets) as was depicted as well.  

In other words:  Them there Krauts is settin in a bowl.  Toss yer frag and 
run at him.  If'n it don't get him on the start, its a-gonna knock him her a

loop so's then you kin plug him up close an' personal-like when you git
there.

This is still directed training for modern infantry.  A soldier is trained
to 
count after the throw to give himself running (sorry- PUN) knowledge of when

to expect the blast to occur.  From the trainer's point of view, this also 
gives the mind of the soldier a constructive distraction from the peripheral

facets of combat (bullets and carnage).

Hope this helps,
Karl "I-still-haven't-found-that-luger-yet" Unnasch


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