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Re: [WW] Sherman Tank vs. Purple Worm



Hey.. once the two of you work out what seems to be a very decent "house
rule" for beating up the beasties.. would you mind posting them in a reader
friendly format.

Tate

In a message dated 8/18/01 3:57:18 PM Central Daylight Time,
mdsiii@nts-online.net writes:


Bobby Farris wrote:

>The question that basically needs to be answered is should monsters out of
>the Monster Manual be better than, equal too, or less than the tanks of
>WWII. I pretty much think that is up to the individual WM.

Gotta disagree with you here. Power balance isn't the question, it's
differing game mechanics for vehicles. I'm perfectly content to let
the numbers (whatever the numbers turn out to be) decide how the
matchup work out. But if you pit a vehicle against a big monster with
any adjustments to the rules, in some cases you get the Invulnerable
Tank (due to Armor) vs. the Unhittable Monster (due to high Armor
Class). THAT'S the problem, or at least it is to me, and why I'm
looking for a reasonable system to "Vehiclerize" monsters.

>I personally haven't decided yet and don't have anything really to add to
>this discussion other than to say that a Sherman Tank vs Purple Worm?
That's
>why I love this game.

Total Agreement here. WA-HOO!

Wha-hoo? Say...Anyone statted up St. Fury and his Howling Commandos
yet? :)


Matt Smith

Y'know, every Call of Cthulhu player I've ever run has tried to get
his hands on automatic weapons...now I can give 'em out during
character creation...WA-HOO!