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[WW] How to make the D20 system better
I think this is starting to go off topic.(Mainly the complaint about rules
and is D&D good or not)
I like the D20 system for certain games and I still love to play D&D. And I
have bought the PHB, DMG and MM.
What my complaint is that some people might like D&D, but do like Wierd Wars
or Deadlands D20. Now if they want to run it and want to go by the official
OG license, they should have to spend 85 dollars just to get the core of a
game. Now I understand that 85 isnt that bad to start, to get into
Deadlands 2nd edition you need to spend around 60 but at least you know that
your going to use the majority of the books.
Let break down what you need from these book to play WW
PHB:
Character Generation(it might not be hard to do as someone pointed out but
if you've never played D&D and looked just at the WW books you couldn't do
it), Combat rules(most of which havent changed for wierd wars), less then
half the spells
Overall maybe 75% of the book
DMG:
Experience system, D.M. hints stuff, some extra rules
Overall maybe 50%-75% depending on how experienced you are at G.Ming
MM:
Besides being told how all the stats work for monsters this is really just a
supplment, not a core book. You definitely dont need it for WW. It could
be usefull but is it really a core product
Overall 25%
Now what I'm saying is why cant Hasbro/WOTC take the actually core
mechancics for the D20 system. Put it into a Hard Cover book(probably a
little bigger then they PHB or DMG) and sell that. They could charge 35
bucks(standard Hard cover pricing for a big book) and it would make way more
sense for games like WW.
I think this would actually encorage more people to play. I think there is
a group of people that are avoiding the D20 system because its D&D.
To you realize if a company other then the ruins of TSR tried this they
would have been laughed out of the market.
Overall its a good system. Personally I don't see how it draws more
players. My experience is that people tend to enjoy learning a new game,
different types of Rules system give the game different types of feel, I
introduced Deadlands to a group of guys who have only played D&D for the
last 10 years(two of them never realized that other RPG were more then one
book wonders), they loved it, they embraces the change and enjoyed doing
things differently.
Overall D20 is an okay system, I just think it need to be marketed
differently
Dan
"Wherever and Whenever we appear we leave only destruction in our wake; we
are the Lords of Death, Bringers of War, the Dark Angels."
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