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Re: [WW] All's quiet





>I'm taking a different route to the problem of keeping the game fresh.
>I'm planing on starting the campaign in '39/'40 with Commonweath PCs.
>The players will be part of a British special forces unit which operates
>in the Middle East/Africa. As much as possible I'm going to try to keep
>the campain away from the 'big fronts', because I have a real concern of
>the players efforts getting lost in the march of history. In the smaller
>fronts, (East Africa, Middle East, Balkens, etc.) a small group 'in the
>right place at the right time' can still make a impact.

I'm considerering running a campaign that would involve down and dirty one-shots
until the characters move up in rank or the OSI, or both.  I plan to cultivate them
as "relic extractionists". Then, by that time the Afrika book will be out and
we can move away from the combat and more into the spy stuff and Egyptian
occult, with some tank battles thrown in. There is supposedly a secret chamber
in the great pyramid that holds alien technology, so that might come into play,
also. Of course the team can always be flown back to Europe at any time for
a quick mission.
 
-Chad


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