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Re: [pbmserv] question about the game "Alak"
On 10/7/05, Scott Huddleston <scotth@ichips.intel.com> wrote:
> As of two or three years ago, the pbm server recognizes 99.99% of
> the Chinese ko rule for go. I added an algorithm that detects
> any repeated board position that follows a sequence of single
> stone captures. This includes triple ko and any ko likely to
> arise in real play.
>
> But this probably doesn't help Alak. Alak diverges from go in
> too many ways (no snapback allowed, go suicide survives in alak).
>
I think that you have to save all earlier board and compare them to
the current board
before you can detect a repeat position.
/Martin