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for Plakoto enthusiates
I wonder if any Plakoto players feel that the capturing of the enemy
is too strong and lopsided of an advantage if the capture is made deep
in the enemy's territory. I am thinking of making some type of Plakoto
variant where a captured man is automatically released after a certain
number of moves. This may give a little bit of a chance for the captured
player instead of a complete and total blowout win for the player with the
lucky double roll early in the game. Any thoughts?
--
Douglas Zander |
dzander@solaria.sol.net |
Milwaukee, Wisconsin, USA |